Fallen World
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Survivor Creation

Go down

Survivor Creation Empty Survivor Creation

Post by Lone Fri Aug 10, 2012 2:55 pm

The Sheet:


Name: Your survivor's name
Age:
Description: How your survivor looks
Occupation: Your survivor's occupation before the outbreak
Preferences: Your likes and dislikes
Bio: Your survivor's history. Four lines minimum.
Skills:
Inventory: This is your starting inventory, it will change over time

Total Island Points: The island points used to create this survivor

Code:
[u][b]Name:[/b][/u]
[u][b]Description:[/b][/u]
[u][b]Age:[/b][/u]
[u][b]Occupation:[/b][/u]
[u][b]Preferences:[/b][/u]
[u][b]Bio:[/b][/u]
[u][b]Skills:[/b][/u]
[u][b]Inventory:[/b][/u]

[u][b]Total Island Points:[/b][/u]


Last edited by Lone on Fri Aug 10, 2012 5:51 pm; edited 2 times in total
Lone
Lone
Admin

Posts : 19
Join date : 2012-07-26
Age : 27

https://fallenworld.rpg-board.net

Back to top Go down

Survivor Creation Empty Occupations

Post by Lone Fri Aug 10, 2012 3:46 pm





Occupations



Occupation Island Points Perks
Delivery Boy 2 None
Police Officer 10 Start with Firearm Skill level 1 and Starting firearms cost 50% less
Accountant 3 None
Lawyer 4 Good Debating Skills
Surgeon 15 Start with Medical Skill level 2 and start with one medical pack
Nurse 5 Start with Medical Skill level 1
Tour Guide 5 Start with Navigate Skill level 1
Student 2 None
Non-working Civilian 0 None
Author 4 Good reasoning skills
Artist 1 None
Mechanic 15 Start with Drive Skill level 1 and Repair Skill level 1
Electrician 10 Start with free non-powered tool and Hotwire Skill level 1
Plumber 5 Start with one non powered tool
Mercenary5Start with Reload Speed level 1
All Perks are free once the occupation is bought. If you want to add an occupation then simply add this to your Occupation area of the Survivor creation sheet:
Occupation: [Occupation name] / [Island Point cost] / [Perks]
Whoever approves your sheet will consider the occupation and decide whether to accept it or ask you to change it a little Smile


Last edited by Lone on Sat Aug 25, 2012 8:50 pm; edited 1 time in total
Lone
Lone
Admin

Posts : 19
Join date : 2012-07-26
Age : 27

https://fallenworld.rpg-board.net

Back to top Go down

Survivor Creation Empty Skills

Post by Lone Fri Aug 10, 2012 5:16 pm


Skills


Skill Level 1 Level 2 Level 3
Drive Can drive family cars, motorbikes and bicycles Can drive 4x4 vehicles Can drive RVs and other large vehicles
Repair Can repair walkie-talkies and small appliances Can repair radios and motorbikesCan repair vehicles (You must be able to drive it to be able to fix it)
Hotwire Can hotwire simple devices like toasters Can hotwire large electric devices Can hotwire cars
Firearm Can use a single-handed gun Can use rifles and shotguns Can use assault guns, explosives and other heavy guns
Medical Can heal non-mortal wounds Can heal most wounds except for the most deadly Can treat almost every wound barring zombiefication
Culinary Can cook a healthy meal Have knowledge to farm certain foods Can heal certain illnesses using herbs or any other food
Navigate Have good knowledge of one area Can navigate one area well in the dark Can navigate any area on the island and a few of them in the dark
Handyman Can construct a small barricade and have meager carpentry knowledge Metalwork knowledge and better structural knowledge Knowledge on how to use advanced tools and advanced ways of construction
Reload SpeedHas a fast reloading manoeuvre with pistolsHas a fast reloading manoeuvre with shotguns and riflesCan reload heavy weapons fast and with ease

All level 1 skills cost 5 island Points unless they are given to you by an occupation. To level up the skill, you have to add 5 Island points and have a reason in character for how you managed it. ("I feel like it" isn't really a good reason for learning a skill. When you upgrade or gain a new skill, please post on your character sheet that you have so a moderator or admin can check it out. Skills can't be sold.


Last edited by Lone on Sat Aug 25, 2012 8:59 pm; edited 1 time in total
Lone
Lone
Admin

Posts : 19
Join date : 2012-07-26
Age : 27

https://fallenworld.rpg-board.net

Back to top Go down

Survivor Creation Empty Starting Inventory

Post by Lone Fri Aug 10, 2012 5:35 pm


Starting Inventory


Item Island Points
Lead Pipe 2
9mm (8 rounds) 10
Wrench 2
Machete 5
Hand ax 5
Double handed ax 8
Rifle 8
Scope 2
22 gauge Shotgun (1 round) 8
22 gauge round x1 1
Rifle round x2 1
9mm clip (8 rounds) 3
Hacksaw 4
Baseball bat 5
Katana 8
Shovel 5
Riot shield 10
Medical pack 6
Backpack 4

When taking into account your starting items, please think of where and when your survivor will be. For example, it's not likely your survivor will have a riot shield if he's a 25 year old accountant on his way to work. Not very likely. As the seasons advance though, more ludicrous situations will be accepted as the whole world has gone to rot and even work loving 25 year old accountants may have a riot shield after weeks of zombie infestation. Be reasonable.

Also, this is your starting inventory, it may change over time. Weapons gathered in role play will not be charged and don't have to be weapons on this chart but be reasonable again. you won't miraculously find a RPG in the middle of the road.

Lastly if you want your own starting inventory item, just write this when you get to it:
Starting inventory:
Bag
hacksaw
Block of stone (3 Island Points)

The moderator who looks your sheet over will decide if it's okay or if you may have to tweak it. Again, be reasonable. Smile Have fun, thanks for reading all this crap and good luck lol!
Lone
Lone
Admin

Posts : 19
Join date : 2012-07-26
Age : 27

https://fallenworld.rpg-board.net

Back to top Go down

Survivor Creation Empty Re: Survivor Creation

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum